Why it ranks
How the rank works- team of 5Team size · YC's directory+4
- went through YCProgram · this site+4
A sum of public facts, not a judgement and not investment advice.
Competitors
| Company | Category | Status | Program |
|---|---|---|---|
| ViddyShared: landing page, e-commerce, convertYC W23AcquiredOther | Other | Acquired | YCW23 |
| AI | Not stated | Neo | |
| AI | Not stated | Antler2023 | |
| AI | Not stated | Plug and Play +1 | |
| AI, Devtools | Not stated | 500 GlobalGA 25 |
Adjacent
| Company | Category | Status | Program |
|---|---|---|---|
| Other | Not stated | Antler | |
| MobizShared: landing page, turnAlchemist Class 25Not statedOther | Other | Not stated | AlchemistClass 25 |
| Other | Not stated | Antler2025 | |
| Other | Not stated | 500 GlobalDojo II | |
| AI | Active | YCW24 |
Also from S19 in AI
All of S19About PlayAbly
PlayAbly turns ignored touchpoints into mini-games that capture attention, drive action, and generate real-time first-party data, across eCommerce, B2B funnels, restaurants, and in-store retail. As attention spans shrink to six seconds, brands can't afford lifeless popups, forms, or landing pages. We replace them with gamified conversion layers, quizzes, swipe games, stackers, that perform like performance marketing. At Unity, our founding team helped personalize gameplay and ads for over 2 billion users. Now, we're bringing that behavioral insight to brand engagement, building a no-code platform where anyone can launch PlayAbly experiences in minutes. Think: instead of a "Spin to Win," a match-3 game that sells your product, segments your audience, and gets 4× the opt-ins. Why now? Retargeting costs are up. Email/SMS open rates are down. And today’s customers are conditioned by the dopamine loops of TikTok and mobile games. Generic funnels can’t compete, but interactive ones can. PlayAbly is already driving results: Classkick (B2B): 5× ROI, 3× higher email open rates Skout Snacks (DTC): 7× ROI, 20% higher AOV, 4× opt-in rates 89% of previously lost sessions re-engaged through PlayAbly games We monetize on a usage + performance model, enabling fast adoption and deep long-term value. We're building a new category: AI-powered gamification that converts attention into intent, on any surface where customers meet brands. https://www.playably.ai
- YC batch
- S19 · Summer 2019
- Status, per YC
- Inactive
- Category
- AI
- Team size
- 5
- Location
- Remote
- Checked
- 7h ago
YC tags: B2B, Gaming, Personalization, E-commerce, Marketing
PlayAbly: questions
Which YC batch was PlayAbly in?
PlayAbly was in Y Combinator's Summer 2019 batch (S19).
Is PlayAbly still active?
Y Combinator lists PlayAbly as inactive.
Where is PlayAbly based?
PlayAbly lists Remote as its location on YC's directory.